Apple's mobile operating system, iOS, has almost turned 10. Incidentally, it is at version 10 now as well.
One might as well call it "iOS X" now that there is no confusion with the macOS name.
(boy am I happy it is back to "macOS" name like the old times!)
But despite abundance of options and settings I am still missing a couple of simple things:
- Low battery indicator pops up in the middle, distracting me from whatever I am doing, and covering the centre of screen
I really wish it was a disappearing status bar alert at the top of screen. The pesky thing also repeats the flash act at 10 and 5% now, only to make it more annoying.
An option to go to Battery Saver mode automatically without asking my confirmation when it is lower than 20% would also be an improvement.
- Changing volume while watching a movie poses a similar issue with the central spot overtaken by the volume banner that takes few seconds to dissolve itself. When I am missing some phrases because of a low sound volume (or increased noise around me), turn the volume up and then get a "double whammy" by missing some visual action because of that pesky banner.
Apple, please make that banner pop up on top of screen.
It might also be nice to have a system-wide setting for all such banners.
The only banners that I want shown in the center are those that require my action - not confirmations of my actions.
"Dismiss" is not really a valid action - especially not when navigating in the car's hands-free holder.
Do you guys support my suggestions? Anything else you would like to improve in iOS User Interface?
Infrequent postings about: User Experience design, User Interface analysis, Mobile Computing industry, Computer Software Usability, Computing Hardware architecture.
Showing posts with label UI. Show all posts
Showing posts with label UI. Show all posts
Wednesday, October 26, 2016
Tuesday, June 24, 2014
Desktop Peek guffaw
Dear Reader
just a little tip for those who are annoyed by the “hide all windows” feature automatically activated when you [accidentally] move your mouse into the lower right corner.
It is easy to disable this, just by right-clicking the small empty bar in your lower right corner
and un-ticking the “Peek at Desktop” option:
Left-clicking the bar will still show Desktop.
At least it’s not activated accidentally.
just a little tip for those who are annoyed by the “hide all windows” feature automatically activated when you [accidentally] move your mouse into the lower right corner.
It is easy to disable this, just by right-clicking the small empty bar in your lower right corner
and un-ticking the “Peek at Desktop” option:
Left-clicking the bar will still show Desktop.
At least it’s not activated accidentally.
Wednesday, June 10, 2009
UI metaphor collision... or not?
Person A >> Hmm.. I wonder why computer 'desktops' are covered with 'wallpapers', not with 'tablecloths'?
Person B >> You see, monitors are vertical, so tablecloths would not hold.
Source here
Person B >> You see, monitors are vertical, so tablecloths would not hold.
Source here
Saturday, May 23, 2009
Can't hold it, sorry. Have to share.
"Wisdom #403460" from bash.org.ru (Russian)
"Create a simpler user interface and the world will come up with dumber users"
"Wisdom #403460" from bash.org.ru (Russian)
"Create a simpler user interface and the world will come up with dumber users"
Saturday, October 25, 2008
Nokia 5800 Tube effect
Hello dear pundits,As you probably know, Nokia has recently propelled it's beloved and enamoured Symbian-based S60 into a new era - era of analogue control. Analogous control may not be new per se (think of volume knobs, sliders, or even computer mouse manipulators), it is definitely new when applied to, arguably, the most ubiquitous thing on this planet - a mobile phone.
I will delay detailed usability analysis until the time that S60 Touch device lands in my hands, and this is probably for the better sales...
Let's think of it in more visionary way - what this means to the whole mobile market.
Now, here I do not share Mobile-Review's point of view, that this will surely crush the competition (Sony Ericsson UIQ, iPhone, Windows Mobile); neither do I think that devices like Nokia 5800 won't change much of the game.
I strongly believe, and see a reason behind such beliefs, that S60 Touch will change much of Nokia's own game.
It will certainly be elevated from XpressMusic line on to the N-series line of models, and thus will overtake significant portion of the current N-series users.
While it's too early to say much of whether the careful and confident approach of Nokia to creation of analogous control devices will capture many _new users_, one thing can be said right now - the S60 Touch platform will retain many of the current Nokia users.
In this sense, I see it much as a defensive move, not innovation.
And, amongst all of the possible defensive moves, Nokia chose the most conservative approach - not to change the user interface, but rather augment it with a touch screen enablement.
They could have decided to develop a new UI, or to shoehorn Maemo into cell phone devices, but what we see in 5800 is more a strategic move - new Symbian version, new S60 edition, a touch-based control of the old-style S60 UI, and two new features - contact bar and the media menu, which look as "strap-ons" to the existing UI goodness.
I am not trying to say that was wrong decision! That was a very careful and considerate, and wholly in line with Nokia's style - when you've got mammoth legs, move slowly but very assuredly.
Check your every step, so as not to fall and lose existing user base.
This is very considerate of us S60 users.
This is also very considerate of the S60 developers out there.
Apparently, Nokia sees S60 as it's greatest asset ever...
They are not carrying out revolutions a-la Guy Kawasaki, who once said (and still says so): "Kill your cash cow."
There have been previous attempts of Nokia to market touch-based devices, such as Nokia 7700 and 7710.I don't know what went wrong with S90 - this looked very promising and innovative (for those times) devices.
My pure guess is that S60 had more Nokia people going to vote for them, in a political sense.
Bad luck, I must say. By now they might have been deeply entrenched into touch devices.
Should Nokia have decided to continue with S90 evolution,
There could have been no possibility and no market for iPhone!
Now I myself, personally used SonyEricsson P910i.
It was a remarkable phone, and in many ways that was the top usable device of those times.
I even consider it top usable device of SonyEricsson's all-times line.
It was a great pity and a great looming mistake, that SonyEricsson decided to drop UIQ2.1 and break all compatibility, and develop and debug on top of new UIQ3, which happened to be a flop, mostly due to the extremely buggy P990i.
Come on SE, I wanted hard to get a new phone to upgrade my aging P910i, but I simply could not make myself to buy your new crap.It is incredibly wise and great that Nokia decided to go their different path, and not break compatibility (at least for some apps), and not to "revolutionize" S60 with completely new interface, which would almost inevitably have it's own sizeable share of bugs.
Here in 5800 we see beautiful evolution - precious time & effort spent on debugging the code is not lost, just the new features added.
Obviously, there have been people (even me) who tried to reason [for many years] for the renewal of the shut-down line of Nokia touch-screen devices.
But only Steve Jobs' voice was heard.
Now, 16 months after the iPhone, we can finally welcome Nokia to the analogue control game.

Would you use your PC/Mac without a mouse?
If in few years I would ask you "Would you use a smartphone without touch-based control?" my bets are that your answer will not be any dfferent.
(Yes, I remeber the old arguments from the DOS guy who would never use a mouse - but where are those now?)
We, humans, are analogue creatures. By nature.
Tuesday, January 15, 2008
Google's Paranoid Android
1. The essence
As you've probably heard, Google has announced a partnership (Open Handset Alliance) with mobile and chipset manufacturer companies, to design and implement a new mobile plaform, Android.
While most general public hoped for a Google-branded handset announcement, the Android platform instead had been announced.
2. Why another platform?
Some might say - why try one more time?
Is there a place in the [rather small] smart mobile market preoccupied by Symbian, Windows Mobile, and multiple custom-built OS?
First of all, most current smartphone platforms have their own 'wrongs'.
Symbian is hard to develop for.

WinMobile is not reliable and hard on CPU.
Many others are too small to comment on.
3. Possible impact
The plaftorm will gain a significant (40-60%) share of the smartphone market, which is estimated to grow to 1 Billion devices by year 2010.
More manufacturers may join the alliance, and there might be some in-fight.
Remember the PowerPC alliance?
MS-OS/2, anyone?
4. Things to do
Watch Google closely, develop outstanding products independently.
Join the OHA when the timing is right.
5. Things to not do
Ignore Android.
Delude yourself it's not going to be a viable competitor to your current smartphone software.
6. Current reaction
There seems to be a common disappointment due to devices (mobile handsets) not currently available.
People got used to observe hardware and oversee the overall usability of a product.
They are left to oversee the beauty and convenience of Android Development tools instead.
Not every smartphone user wants that.
Google seems to be clearly focused on getting the best developers in its camp first.

Ten Million dollars says they may succeed.
Google tries to cater well to developers, giving them easy, simple and free development environment.
This will help create multitude of good applications, fast, when the time comes and the shipments start.
7. An Epilogue. Or is it just a Prologue?
What I want to offer you is my private view on the future of Android.
If all goes well for Google, it will swipe all other smartphone platforms into oblivion within 5-10 years.
Only Apple will stand out (probably in a niche market, like their Mac computers).
By that time Nokia will probably have the same smartphone market share as Apple.
I believe Google hopes to become to mobile industry what Microsoft had become to PC industry.
Google does all the same steps - refuse to tie their own resources in hardware development, while focusing purely on the software architecture and applications.
The handset companies would create a unified and compatible smartphone software market, allowing a single binary be run on all smartphones, thus creating a well-leveled field for software developers, as well as consistent experience for the end users.
The effects of such conditions are well known from the history of the PC.
The smart mobile usage will boom. No, I mean
This will be good for both the cell service providers and the Open Handset Alliance.
Three kings will rule the mobile software world - usability, compatibility and rich features.
What Google may currently lack is the whole ecosystem for smart mobile usage - something like Media Store, Social Networking, or the Nokia Ovi portal.
But with Google's web competence it shall not be hard to do, given they sign up the content producing companies.
On a side note, I especially like the way they focus on the builders of all that goodness.
10M bucks offered to a developer, not a manager! :)
How many companies we know that try to stimulate their engineers (not top managers!) in a similar way?
As you've probably heard, Google has announced a partnership (Open Handset Alliance) with mobile and chipset manufacturer companies, to design and implement a new mobile plaform, Android.While most general public hoped for a Google-branded handset announcement, the Android platform instead had been announced.
2. Why another platform?
Some might say - why try one more time?
Is there a place in the [rather small] smart mobile market preoccupied by Symbian, Windows Mobile, and multiple custom-built OS?
First of all, most current smartphone platforms have their own 'wrongs'.
Symbian is hard to develop for.
WinMobile is not reliable and hard on CPU.
Many others are too small to comment on.
3. Possible impact
The plaftorm will gain a significant (40-60%) share of the smartphone market, which is estimated to grow to 1 Billion devices by year 2010.
More manufacturers may join the alliance, and there might be some in-fight.
Remember the PowerPC alliance?
MS-OS/2, anyone?4. Things to do
Watch Google closely, develop outstanding products independently. Join the OHA when the timing is right.
5. Things to not do
Ignore Android.Delude yourself it's not going to be a viable competitor to your current smartphone software.
6. Current reaction
There seems to be a common disappointment due to devices (mobile handsets) not currently available.
People got used to observe hardware and oversee the overall usability of a product.
They are left to oversee the beauty and convenience of Android Development tools instead.
Not every smartphone user wants that.
Google seems to be clearly focused on getting the best developers in its camp first.

Ten Million dollars says they may succeed.
Google tries to cater well to developers, giving them easy, simple and free development environment.
This will help create multitude of good applications, fast, when the time comes and the shipments start.
7. An Epilogue. Or is it just a Prologue?
What I want to offer you is my private view on the future of Android.
If all goes well for Google, it will swipe all other smartphone platforms into oblivion within 5-10 years.
Only Apple will stand out (probably in a niche market, like their Mac computers).
By that time Nokia will probably have the same smartphone market share as Apple.
I believe Google hopes to become to mobile industry what Microsoft had become to PC industry.
Google does all the same steps - refuse to tie their own resources in hardware development, while focusing purely on the software architecture and applications.
The handset companies would create a unified and compatible smartphone software market, allowing a single binary be run on all smartphones, thus creating a well-leveled field for software developers, as well as consistent experience for the end users.
The effects of such conditions are well known from the history of the PC.
The smart mobile usage will boom. No, I mean

This will be good for both the cell service providers and the Open Handset Alliance.
Three kings will rule the mobile software world - usability, compatibility and rich features.
What Google may currently lack is the whole ecosystem for smart mobile usage - something like Media Store, Social Networking, or the Nokia Ovi portal.
But with Google's web competence it shall not be hard to do, given they sign up the content producing companies.
On a side note, I especially like the way they focus on the builders of all that goodness.
10M bucks offered to a developer, not a manager! :)
How many companies we know that try to stimulate their engineers (not top managers!) in a similar way?
Wednesday, October 3, 2007
Microsoft Office:mac2008
Microsoft Office could be a target of a separate essay on how low one could go with usability when they not only try to cram more features, but also try to ADVERTISE them to user. Remember Clippy, the Office Assistant? That little "friend" apparently got so bad feedback from business-minded folks that they finally stopped advertizing it and switched it off by default. Now MS wants mac users to get ready to buy the upcoming Office:mac2008.
Simply have a look at their running ad: www.macoffice2008.com
Now let's see how many menus they present to a user:

1. The standard Mac OS menu in the top line on the screen.
2. The toolbar menu (with text labels) below the document title.
3. The "ribbon" menu top line of tabs.
4. The "ribbon" menu lower line of tabs.
5. The "ribbon" menu icons
6. The Formatting palette, floating.
This ribbon menu is the "New & Improved" stuff, and I think it's not done properly.
Just look at how all those menus took 1/3 of your screen, in vertical dimension!
I think it should've been made into a floating palette (MacOS X "drawer" UI concept comes to mind), since the ribbon menu is not needed all the time.
Or, at least, make the menu vertical, not horizontal.
The new DVD-aspect-ratio displays invite you to explore the width, not the height.
Had they made the ribbon menu a vertically floating palette, things would look much better and less cluttered.
To sum it up, current MS UI philosophy seems to be
"First - our Product, then - your Document".
They put the document you work on into a corner of what's left after their "new feature marketing" people put all those new shiny icons in the "prime space" which should be well reserved for your document.
They forget that [their] Tools are less important than [your] Trade.
Luckily to them, the Corporations world is deep entrenched in their legacy.
But as for the Personal world, it's high time to think of alternatives.
Apple's iWork package is something to be in terms of UI and usability, while maybe lacking more advanced features and complexity required in daily Corporate business.
Simply have a look at their running ad: www.macoffice2008.com
Now let's see how many menus they present to a user:

1. The standard Mac OS menu in the top line on the screen.
2. The toolbar menu (with text labels) below the document title.
3. The "ribbon" menu top line of tabs.
4. The "ribbon" menu lower line of tabs.
5. The "ribbon" menu icons
6. The Formatting palette, floating.
This ribbon menu is the "New & Improved" stuff, and I think it's not done properly.
Just look at how all those menus took 1/3 of your screen, in vertical dimension!
I think it should've been made into a floating palette (MacOS X "drawer" UI concept comes to mind), since the ribbon menu is not needed all the time.
Or, at least, make the menu vertical, not horizontal.
The new DVD-aspect-ratio displays invite you to explore the width, not the height.
Had they made the ribbon menu a vertically floating palette, things would look much better and less cluttered.
To sum it up, current MS UI philosophy seems to be
"First - our Product, then - your Document".
They put the document you work on into a corner of what's left after their "new feature marketing" people put all those new shiny icons in the "prime space" which should be well reserved for your document.
They forget that [their] Tools are less important than [your] Trade.
Luckily to them, the Corporations world is deep entrenched in their legacy.
But as for the Personal world, it's high time to think of alternatives.
Apple's iWork package is something to be in terms of UI and usability, while maybe lacking more advanced features and complexity required in daily Corporate business.
Friday, September 21, 2007
iPhone user experience comments
iGot iPhone :)And so I spent some time figuring out if there are some blunders in it's UI.
There were none. Good job Apple!
There are some functionalities missing, such as MMS or on-the-go media management, but I believe they are dropped by intent, to execute along a clear strategy.
Mac now is the digital hub. ("Oh, sorry PC, you too!")
The only obvious point I would improve is in the Mail client:
- if you happen to have many mailbox accounts (as you can see, I have three), you must go to each other Inbox separately, because the e-mail does not aggregate them into one place like Apple Mail on Mac does.
And so it takes 10 taps just to look into headers in all three mailboxes. This would be reduced to 2 taps if Apple chose to accept the Apple Mail's approach. Maybe this will be fixed soon, in the iPhone Firmware update 1.1.1.



<--- iPhone Mail

That's how Apple mail aggregates mailboxes --->
Another thing I noticed is that there's no task switcher aside from the Home Button, that would take you to the main program menu. Although this initially feels as a drawback, this way the user has only one way to start a program, and the icons are always fixed in the same places, which decreases time-to-launch for every program as the user becomes acquainted to their location on screen.
There are some 3rd party utilities that allow you to have alternative task switcher (SummerBoard). You press in the lower right corner and drag to the centre some analog of "Sun wheel" whith all the programs sitting on it's "rays". The further you drag, the bigger the icons. Moving along the circle selects the program icon. There appears a separate button for lauching the selected application.
Quite innovative, but clunky and requires to use both hands for a faily basic task.
It happened so that Apple products had never had lack of style.
And this one is not an exception. The company has a track of setting trends for few industries already. All-in-one, translucent colors, USB, floppy-less, IEEE1394, OOP, media management and distribution, now cellphones...They are the true creative power, and have the guts to follow their vision, through the years.
To be competitive, just market share is not enough. One has to be as bold and creative as Apple, not just foresee the Future, but create it. And they made it.
Now the multi-touch UI is Present.
So if you are in UI field, or "just browsing", by all means check out this new level of usability.
I also welcome your comments.
Labels:
Apple,
iPhone,
UI,
usability,
user experience,
user interface
Friday, August 17, 2007
Why don't I shave with a RAZR?
I did another wild thing and swapped cell phones with my girlfriend for a week. Or two.

And here's my MOTOROLA RAZR UI analysis.
Here I go again, focusing only on points which could be improved, given due attention to detail and a good sense of usability.
May I call it my "6 steps to make RAZR sharper" guide? :)
Point 1. Right-to-Left.

Okay, this is very obvious for everybody. MOTO sticks to its tradition (against everybody else) of putting affirmative buttons on the right, negative action button on the left. It would have been memorizable, had they also chose to reverse the red&green call buttons. But they had not! So to Accept a Call, bear to left. But to Accept an Action, bear to the opposite side :)

Okay, this is very obvious for everybody. MOTO sticks to its tradition (against everybody else) of putting affirmative buttons on the right, negative action button on the left. It would have been memorizable, had they also chose to reverse the red&green call buttons. But they had not! So to Accept a Call, bear to left. But to Accept an Action, bear to the opposite side :)
Point 2. Scrolling.

MOTO has it's own way of fast scrolling. You do it by pressing numbers! So 1-2-3-ish, from early 80s era! Yes, you need to estimate on the numbers of lines you don't even see!
Or else - press'n'hold'n'wait while watching the lines slowly click by, along with the precious seconds of your life.
A simple scroll acceleration after a certain amount of press time would be so much better!

MOTO has it's own way of fast scrolling. You do it by pressing numbers! So 1-2-3-ish, from early 80s era! Yes, you need to estimate on the numbers of lines you don't even see!
Or else - press'n'hold'n'wait while watching the lines slowly click by, along with the precious seconds of your life.
A simple scroll acceleration after a certain amount of press time would be so much better!
Point 3. Personal Tones.


If you set a personal call tone, say, for a friend, you also get it for the SMS from the friend.
So, setting and mp3 tune gives you whole lotta noiz at SMS arrival! Fun fun fun!
(Some SMS are sent at night, not to disturb with a call and a ring. Or across timezones.)
Point 4. Your e-mail is too long and will be deleted.

I know it sounds funny but it's not so when you wait for an important e-mail, and you finally get it, and you see:

I know it sounds funny but it's not so when you wait for an important e-mail, and you finally get it, and you see:
Looks like some arhitecture limitation?
Point 5. Bleeps and moans.
The phone uses sound signals profusely.
It will not let you ignore an unread message, unanswered call, low battery.
You're better off fix it now or switch off sound.
There should have been an option to turn off such signals, akin to Service Jingle and others, that are controlled in Settings - Network.
Point 6. No repeated alarms.

You may set the alarms only as 1-time events.
Minor things:

There's a menu called Initial Settings. Hmm? Sounds like a place you only go once you turn it on the very first time. The right wording would be Basic Settings. Anyway, the only way to set up text entry modes is when you go to a place where you can enter some text and there you may invoke a context menu with Entry Mode and Entry Setup.
Oh, and don't forget! Your settings may change depending on the text field settings -try to go to e-mail setup and you'll see that now dot is not where it was, but @ ate it's lunch.
Themes are not in Settings - Phone, but are in Multimedia menu.Okay, maybe 2 weeks was not enough to adapt myself? My answer is - the phone has to be supportive, not distractive.
All-in-all, I think this phone has rather impressive and solid UI, it is totally less cumbersome than on smartphones - and here we get to the point - either MOTO pays more attention or ... the phone is plainly simpler than the smartphones.
Whichever you think matters more in the case?
Friday, July 27, 2007
6 steps to improve UIQ usability

Hello again,
I am back with some notes on how to improve SonyEricsson's UIQ user interface.
The UIQ is a great platform. To help make it even greater, in this blog I am focusing only on deficiencies in the usability, and show ways to fix them.
As a reference point let me use SonyEricsson P910i. I know, I know. Not the latest & greatest, but I think the most convenient and stable of the currect P-series smartphones. 5-way jog-dial and detachable keyboard seem to me quite hard to give up.
I have used P910i for 3 years. I really liked it, before I got N95.
I will be doing a new analysis on P1i once I get my hands on it.
Point 1. No Task Switcher.
There's no quick and easy way of switching from one running program to another. You have to go back to Applications menu, and reselect the application, as if you want to relaunch it. Install another 10-30 applications and you have to scroll a lot, just to switch tasks. Yes, there are 3rd party task switchers that allow you to close apps and switch between them.
SMan is free, but cumbersome, Magic Task Launcher is the best but it is not free.
Why not make such basic tool a UIQ feature?

Point 2. No "Send a Message" in the Call Log menu.
Go to the Call Log, and select an entry. There's no easy way to send a message to that person. There's no Send SMS nor Send MMS in the menus.
Even better would be to have clickable buttons, like the ones in the Address book.

The workaround it to go to Edit - Copy Number, then go to Messages - New SMS - and paste the number.
How cumbersome!

Point 3. Not easy to scroll to top and to bottom.
OK, this one is minor, but with a large number of items (I used to have 1100 SMS) it is really hard to get to bottom of the list. You open an application, the item list is at the top, and there's no way to reverse the sort order.
All there is to do is press the small "page down" button (depicted) and hold it, until you get to the bottom. This could take some time.
Why not save user's time by placing two small buttons more (Top/Bottom), above and below the PgUp/PgDn buttons?
Point 4. "Jots" are sorted in wrong order.
This one is related to inability to quickly go to bottom (previous point).
It is perfectly within human nature to use recent data more often than old (possibly obsolete) data. It's hard for me to realize why developers decided to put recent jots to the less accessible bottom of the list. I used to have 200 notes in my Jotter, so getting to the last one took me quite some effort.
A stack organization of jotter would have been just perfect.
I just screams for reversal of the sort order.

Point 5. Crappy browser.
The built-in browser is now mostly dysfunctional.
It mainly supports cHTML and WAP sites, most pages load forever, it often crashes the phone with a white screen, or hangs, or just refuses to load pages.
The picture on the right shows the phone's default pre-set Start Page at SonyEricsson. It used to be accessible 2 years ago :)
Luckily for all, there's the saviour - Opera Mini v2.
It allows for full-screen view, saves your traffic, does it with style and animation and the web images quality is great.
They dropped support for fullscreen view in v3 so I stayed at v2. No big deal.
Point 6. No alarms in power-off mode.
Unlike NOKIA platforms, UIQ does not wake up from power-off to ring you an alarm in the morning.
I don't know if it's a hardware or a software limitation, but certainly a setback in total product usability.
That was my 3rd review of "unusabilities" in major cellphone platforms.
Stay tuned for more!
Labels:
interface,
SonyEricsson,
UI,
UIQ,
user experience
Tuesday, July 24, 2007
6 steps to improve NOKIA S60 UI
Hello pundits,today I continue the "UI improvement ideas" series and today our guest is.../drumroll/...
NOKIA S60 platform, as captured in it's N95-1 incarnation (f/w 11.0.026).
For the purpose of this review, I was using only default settings, and it's worth to note that some of my points could be alleviated by changing the defaults. But changing them could be even a tougher task.
Here's the brief: yes, the S60 is more complex than S40, and so it's less intuitive.
But it gives you whole lot'o'features!
Anything on Earth in mobile smartphone arena - you can have it.
The price? You must subdue to arcane logic of it's user interface.
Get used to it or get lost.
Here I will focus on how this UI makes you focus more on what you want, instead of trying to get out of your way.
Point 1. Bag of buttons. Think hard before you pick one.I am not against buttons per se, just let me show you how confusing they can be.
The three most-used features of a phone are
a) call register,
b) contacts book and
c) SMS messages.
With S60, you have to think hard which button you press for doing those tasks, the phone buttons are all close to each other, and on the same left side by default.
It makes it difficult to pick the right button for the task, without a considerate and significant focus on what you're trying to accomplish. Thus, it all makes UI less intuitive and more cumbersome for everybody but the S60 fans or long-term users.
Ex. 1. Let's go to Contacts.
Unlock the phone. By default, the Contacts label is selected in the shortcuts strip near the top of the screen. Looking at the top of the screen and knowing (from many mobile phone UIs) that the right-side button [usually] Exits, and the left-side button [usually] Opens, I click the left button and... go to Calculator instead. That's because I was not attentive enough to look at the bottom of the screen. Of course, my fault. But what if I am in the street? Or in a car? For sure, I need my attention for other things. So how can I have my attention also in two places of the screen? Only by getting used to S60. But that's counter-intuitive.
Ex.2. Call register on-the-go.Imagine you are walking the street or driving a car.
You remember you promised to call back, while you were busy in another conversiation.
You take the phone, unlock it, and looking at the screen, it's not easy to understand how to go to the call register. There's no icon for it. You have to remember to press the green call button.
So here we get to the next
Point 2. Which calls you want? [think harder]The call register is split into 3 parts - Dialled numbers, Received calls, and Missed calls.
In your mind, you have the name of a person, not the type of call. So now one more time to think harder and remember your recent history of communication with that person.
Or else - flip through all three logs, one by one, looking for that person's name.
A much better call register would have all calls in one list, with appropriate call type icon beside each entry. But that would be so UIQ-like...
Oh wait! You still can do this UIQ-like trick in S60! But what it takes?
Go to Menu - Applications - Log. Click Right button.
You will see all call activities, including packet data, SMS, MMS and WLAN access.
Of course, you can set the shortcut to Log on either the standby labels or to one of the soft-button.
And I like that flexibility.
But how many users notice and actuallty do that, instead of routinely hacking through the default setup of the interface?
Point 3bis. "No files".
Put some music files onto phone. Take some pictures.
Now, imagine you have taken some really nice pictures, and a lot of them.
Close all applications. Start the Gallery - Images & Video.
Right after the application start, it shows "(no images or videos)" on screen!
That's when the heart breaks. The more pictures you have, the longer your face grows while you try to understand where the stuff went. That's because the application scans the memory for files. If the progress takes some time, a progress bar says "Opening" but this is understood as "opening the application", not as "yet scanning for your files".
And you could still see the scary message in background.
Why not put another message, say, "(scanning)"? The same behaviour goes on in the Music player while it scans for tracks.
Point 4. Not every program born equal. [So dig around before you find the right place, or use your memory]
Let's install some 3rd party programs into the phone.
Let's count now how many clicks you need to get to one of them (phone unlocked).
Click1 - the Menu button. Two more "Up" clicks to select Application item.
Centre click to Open. Now you have the Nokia apps at the top, so you have to scroll.
OK, the fastest way to scroll is Up. And the final click to Open the app.
Total=6 clicks as bare minimum for a 3rd party app with no pre-set shortcut.
Here's the same feat in UIQ2.1 - (flip open).
Scroll by using the jog-dial until you select the app. Click the jog-dial inside.
Here's the same feat in iPhone (unlocked).
Press the icon of the app.
Point 5. Locked away from a user.Imagine you use your phone at your work desk.
You leave it on the table, so there's no need to lock the keypad.
But also, there's no way for the phone to know that.
Now, you put in a charger cable in.
This is one way for the phone to know that a keypad lock is not needed.
USB connection is another way.
The lock is needed only when the phone is being carried, right? It was designed to prevent accidental dials and keypresses when on-the-go.
Now, there are 2 cables in the phone (it is hardly being on-the-go) and it still locks the keypad!
No way I need that behaviour.
Ex.1. Four clicks to see new SMS or use USB cable.
Every time I get an SMS I need to do 4 button clicks instead of just one!
2 clicks to Unlock, one more to make the unlock message go away (which is another botherance, since I prefer to get a message only when there's something that needs my aditional attention), and one final click to show me the SMS. Quite annoying.
The same "locked nature" of S60 show itself when you want to use USB cable to sync it, or transfer music, or print images, or use it as a flash disk.
You connect a USB cable and the phone recognizes it, and asks you to choose one of four options - PC Suite, Mass storage, Image print or Media transfer.
But the phone does not unlock itself!
Quite contradictory behaviour.
Point 6. Kid's e-mail.
This one is pretty simple. The e-mail client does not support HTML.
Not to say of animated GIFs inline and such.
EDIT: You may still see the Attachment.html in the Web browser, though, but it requires 3 extra clicks per message.
So I'm adding Point 6bis for a balance-
There's no visual clue to how much progress the battery charging process made.
It could be 4 minutes left to full charge or 44 minutes - there's no way to tell.
This concludes my short review of NOKIA's newest mobile phone user interface, commonly known as S60 v3 FP1.
Watch this space for our next "guest"... from SonyEricsson!
Monday, July 23, 2007
NOKIA S40 user interface comments
With this post I begin a review of all major cellular phone's user interfaces - NOKIA's S40, S60, S80, S90, and SonyEriccson's UIQ2.1, UIQ3.I will start with the most mature (being the oldest of all) mobile platform UI - NOKIA S40.
It is used in most phone models manufactured by NOKIA. In my review I used NOKIA 6170, not the newest but the neatest (to me) of them all.
http://europe.nokia.com/A4144202
These ideas should help developers to focus attention to details and continuity of user experience, thus enabling more competition for consumer mindshare to products of companies with a history of better attention to user interfaces and software interface design (Apple Inc. being major example).So here's my "6 steps recipe" to improve S40 UI:
Let's start with the main piece of UI - Menu. Press the centre button of the joystick. Now what we see is many items, and the label of the centre button has changed to Select.1. Incorrect! We do not select items here to perform an operation in second step (this is PC desktop metaphor). A proper name would be Open. This is what this button does - opens an application or a lower-level menu. We select what we intent to open by using the cursor buttons.

2. Now let's go to Settings. Here we see the most confusing part (and I have just seen again an engineer trying to make his way here) - three ambiguos items - Configurations, Phone, and Call Settings.
Very confusing! "Phone"? All I have in my hand is Phone. What else? I may just as well go there directly without thinking. Hence - this submenu needs to be eliminated completely, and it's content disseminated into others. Maybe, call it Personal, and place Shortcuts, Main & Mini Display inside? Settings - Configurations? Hmm... Now that I know what it is. It's Access Points, that's the name for it, and why not move it where it belongs, to the Settings - Connectivity submenu, along with Infrared and Bluetooth?
A usage example from life - "I want to change Configuration of Phone Calls. Which of the 3 items should I Open? :)"
3. While we're still here, Enhancements (please see the word definition at http://webster.com/)- a strange name for Accessories.

4. Now on to Scrolling. Open some Contacts, or Messages window with a lot of items. Start to scroll down. And as you cross the "invisible border" between the last item and the first item, there's no visual clue except for the item number in the upper-right side of the screen. But rarely any user keeps an eye on it, simply because the attention is on the items themselves! The cursor does not jump from bottom to top to indicate the "end of file" situation. Why not? The same goes with the reverse scrolling...
5. The first thing a user does to new phone is set it's Date & Time. Luckily, it's done automatically the first time. But if you later want to change it, you're up for a S40 surprise. A logical place to go would be Settings menu. But no, in fact it's [hidden] in the Organizer. (I take it back - it's not so on all phone firmware versions)
6. Wizards. Now, I'm not being a pro-Microsoft fan, but there's some sense in them using Wizards in Windows almost abusively. In S40, if I go to some application that does not have settings (like E-Mail), it just throws me back with an error message, instead of nicely taking me to a Wizard that would let me set all missing settings, step-by-step.This concludes my brief analysis of S40 UI.
And while I admire the S40 as a mobile platform (ever-stable, works like TV) - compact, robust, fast and nice design of the 6170 phone, but it think there's still a lot to be done to improve the average user experience. And I showed you - how.
While this review shows only what the manfacturer might call "minor" issues, it is clearly instrumental in showing how all those issues add up to confuse the user experience.
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