Thursday, February 12, 2009

Wii are the champions


Checking up Nintendo Wii for a week (bought it as a gift, in advance).
First impression - it's very tightly built, very good quality of materials, all connectors connect very easily and they have easily understandable, not confusing outlines and forms, and all use different colors. Gives you a nice feel to setup such nicely-built system.

Starting up gives you tons of warnings - you must be over 18 to legally set it up. Otherwise, you kiddies are breaking the Nintendo agreement and when you get injured boxing, or break that antique vase that cost your daddy 150K - Nintendo just wash they hands and smile happily. (Ask your parent to read EULAs and press A button!)

User interface is so immersive! Wii Remote gives slight rumbles when you point at buttons on screen. It also emits sounds in-game. Really cool and important for multiplayer (indicates who's turn in Bowling, for ex.)

The "Channels" concept nicely replaces "PC programs" concept; instead of "PC desktop" you have "Wii Menu".
That's it - no wondering around. Just 4 screens of 12 channels each (max 48 channels).
I had 6 channels installed, but, after visiting Wii Shopping Store, increased to 9, for free.

It's really nice and easy, and good for your body. The best video-gaming for your body. Fitness is better - but, you know, there's Wii Fit set on sale...

What bothered me most in user experience is annoying Yes/No confirmation menu when you try for Wii Menu from within a game or an activity. If you press "Home" button on Wii Remote, you first get Home menu where you can select an action.
Usually those include "Wii Menu" , "Reset" , "Wii Remote Settings" , and "Operation Manual".
You move the pointer, you get the rumble as you focus. You do confirm by pressing "A" button.

But, in case of "Wii Menu", you get that extra Yes/No confirmation dialog.

Why do they consider everyone so stupid - to make so many actions already and STILL get ANOTHER nag dialog - does not seem reasonable to me. Is this some cultural difference?
Even if there's danger of mistakenly going to Wii Menu - why not every mistake is covered by confirming dialog?
This is Windows 95 style and ought to be avoided.
Those who do mistake, do learn and stop mistaking.

Why pester everybody on such common action?

Another note - and quite understandable - is that there are too many warnings in Sports Pack.
Those are usually to make sure you're strapped, have a jacket on Wii Remote, have enough space, have thumbs to hold the remote tightly etc.
Let's count them - I will recount for you all user interactions on my way to start Bowling, single user game.

1. Open "Disc Channel" from Wii Menu. You will see channel preview.
2. From the channel preview, pick "Start". This brings up a remote jacket warning.
3. From the jacket warning page, you either timeout or press A after some reading delay and you get new window.
4. Now you're asked to press A+B buttons simultaneously. Is this to check that you have a working thumb and index fingers?
5. Finally you get Wii Sports menu - here you select which game of 5 you want. Press Bowling.
6. Number of players, or training mode. Press 1.
7. Here you're asked to select Mii (artizans) per each player.
8. Another jacket warning! Press A to continue.
9. Al last, you see the game intro. First player is asked to press A+B to confirm.
10. Real bowl begins. Make a throw. If you do incorrect throw, Wii will warn you and make you press B to confirm.
11. Now you've (hopefully) scored a throw. Alt angle replay, plus cheering voice comment. Nice. Press A and repeat steps 10 until game end.
12. Game Finished. You see your final score, as well as all scores. Press A.
13. Final screen. You see your current Skill Level in chosen game, and it's dynamics. Nice. Press "Again" to go to 9 or "Quit" to go to 5.

Is not it a bit too much of confirming? You have to be pretty determined to get into play.
Makes sense to warn once, or maybe 3 times - but every time? I know we're talking about children here.
I can understand. I just wonder if there's another way, like fast voice warnings while the games load?
(By the way, not every child CAN read those warnings! I am not even talking about who WILL read)

Last up, my thought on improving the channel content - we need more free channels.
Why not turn it into something like Nokia WidSets, where anyone can write a useful bit of functionality (stock quotes, web clips, car alarm integration, world-wide web cams) and put it in for Nintendo's approval, and be sold in Wii Shopping Channel with some revenue split like Apple does in iTunes App Store?
Right now it seems rather limited - and I can understand that Nintendo wants us to spend more on GAMES.

What if I am not a gamer type but I like the console and I hate PC and I don't have a Mac?
Those types are mostly senior/disabled citizens, or there are some people who have adverse opinion on PC at home (I had one programmer friend who never had a PC at home, intentionally) - but anyway - they can be made a paying audience while their kids are at school.

2 comments:

Anonymous said...

you know why there's so many warnings? because of the American legal system. you don't like? tough stick.

Sergey Zak said...

Why should I care? I live in Russia and I have my location set.
Even if that's true, and there's legal risk in going to Wii Menu from within a channel, why there's no such risk in changing Wii Remote settings?
Precedent system, bha ha ha?
If American legal system is stupid, why it's not being changed within democracy process?